Using realityKit 3 in iOS 19 for AR experiences

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  • August 05,2025

Using realityKit 3 in iOS 19 for AR experiences

RealityKit 3 in iOS 19 empowers developers to create immersive AR experiences with enhanced features like People Occlusion, Motion Capture, and seamless integration through Reality Composer, simplifying 3D object handling and delivering more realistic, interactive augmented reality on supported Apple devices.

Using RealityKit 3 in iOS 19 for AR Experiences

1 ) Introduction to RealityKit 3 and ARKit 3 Enhancements  

RealityKit 3 builds upon the advancements introduced in ARKit 3, providing developers with improved tools to create immersive augmented reality experiences on iOS 19. With Apple continuously refining its AR frameworks, RealityKit 3 simplifies development while enhancing realism and interactivity in AR applications.

2 ) Significant Improvements from ARKit 2 to ARKit 3  

  People Occlusion: One of the previous limitations of ARKit 2 was the lack of realistic occlusion of virtual objects by people. ARKit 3 introduces People Occlusion, allowing virtual objects to be hidden or displayed realistically when obstructed by humans, significantly improving immersion. However, this is currently optimized only for human figures and doesn’t extend to object occlusion like paper or other physical materials.  

  Hardware Requirements: ARKit 3 features require newer devices with at least the A12 processor, limiting compatibility to more recent iPhone models unlike ARKit 2 which supported devices from A9 processors onward.

3 ) RealityKit 3   Simplified and Powerful AR Development  

  RealityKit 3 reduces the complexities of AR experience development compared to previous frameworks like SceneKit. It enables developers to spawn and manage 3D virtual objects with concise, easy to understand code.  

  The introduction of Reality Composer, a dedicated app for iOS and Mac, accompanies RealityKit 3 by providing a library of ready to use models, animations, and physics effects, which accelerates the creation and iteration of AR scenes and interactions.

4 ) New Features Enabled by RealityKit 3 and ARKit 3  

  Motion Capture: Building on people awareness, ARKit 3 supports detailed human motion tracking, enabling developers to incorporate realistic interactions with virtual characters and environments.  

  These capabilities, combined with advances in RealityKit 3, open new horizons for immersive app development that leverages spatial computing with greater ease and depth in iOS 19.

5 ) Conclusion  

RealityKit 3 in iOS 19 represents a significant leap forward for AR developers by marrying powerful new features like People Occlusion and Motion Capture with usability enhancements such as Reality Composer. While hardware requirements narrow device support, the tools provided promise more realistic and engaging AR experiences, empowering creators to push the boundaries of spatial computing on Apple devices.

 

 

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